Refactoring player inputs

Been a while since I brushed off some C3 skills. Got back to refactoring this character for the nth time and I like how this is turning out so far. Some of the challenges to make this a successful prototype are

  1. My limited skills as a C3 Visual programmers
  2. Creating a basic adventure game with no mouse input for a ‘point-n-click’ game type
  3. I forget how to build using C3 and I’m spending way too much time googling it instead of remembering things. I definitely got to do this more often so I can remember some basics of C3’s visual programming.


The Office Play in browser
Oct 23, 2021

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