Low Poly 3D Flashlight - Devils Work.shop
A downloadable asset pack for Windows, macOS, Linux, and Android
Game Asset was created for BHam Jam |
Update: This pack also contains the blender file with textures packed
Update: This pack has been updated to contain 2D renders
The Devil's Work.shop Low Poly Flashlight Pack contains 1 flash light with a 1 removable casing (at the back to insert batteries), and 1 battery - these assets have been textured, UV mapped, and unwrapped. The mesh and texture (after compression) are very small and can be used in a fps survival /adventure game. The assets can be easily imported into Unity or an open-source game engine like Superpowers. The asset can be easily imported into Unity. You can also get a Unity Package File, making it easier to jump directly into game development.
3D Model Specifications
- Geometry: Polygon
- Textures: Yes
- Materials: Yes
- UV Mapped: Yes
- Unwrapped UVs: Yes
- Texture Format: PNG
- Texture Layer Organized: Yes
- Texture Size: 1024x1024
- UV Information in Texture: Yes
- Maps: Diffuse (Color)
- Mobile Ready: Yes
- Tried and Tested in: Unity 5+
2D Art Specifications
- Image Format: Transparent PNG
- Mobile Ready: Yes
- Tried and Tested in: Unity 5+
Frequently Bought Together
Features
- Free periodic updates
- Only available on itch.io store
- Professionally organized textures
- Very clean models/mesh
Please leave a review, If you like these assets or have a specific art asset need.
Cheers!
Note: We have dropped support for Roblox based projects
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (7 total ratings) |
Author | DevilsWork.shop |
Tags | 3D, 3D Platformer, Crafting, flashlight, FPS, lone-survivor, Low-poly, tool, Walking simulator, Weapons |
Asset license | Creative Commons Attribution v4.0 International |
Links | Support |
Download
Click download now to get access to the following files:
Development log
- 2D Image Sprites addedJun 17, 2017
Comments
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I dont think the textures are mapped anymore
Appreciate you highlighting this! Can you clarify whether the texture mapping issue is with the UnityPackage or the zip file?
It's the zip file. The model isn't textured in the windows model viewer, blender doesn't recognize it either, and i am not competent enough apply the texture myself : )
Thanks for the info! I took a look around Blender for you and managed to import the FBX mesh and textures into a single .Blend file. It’s all packed up in “Low_Poly_Flashlight_v01.1.zip”.
Just unzip it, open the Blender folder inside, and give the .Blend file a try! Hope it helps!
Do tell me if that worked because it one of my first times working with Blender.
Oh BTW I used this tutorial to set up the images-
Awesome, i'll take a look. I'll check the vid out too