It's the zip file. The model isn't textured in the windows model viewer, blender doesn't recognize it either, and i am not competent enough apply the texture myself : )
Thanks for the info! I took a look around Blender for you and managed to import the FBX mesh and textures into a single .Blend file. It’s all packed up in “Low_Poly_Flashlight_v01.1.zip”.
Just unzip it, open the Blender folder inside, and give the .Blend file a try! Hope it helps!
Do tell me if that worked because it one of my first times working with Blender.
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I dont think the textures are mapped anymore
Appreciate you highlighting this! Can you clarify whether the texture mapping issue is with the UnityPackage or the zip file?
It's the zip file. The model isn't textured in the windows model viewer, blender doesn't recognize it either, and i am not competent enough apply the texture myself : )
Thanks for the info! I took a look around Blender for you and managed to import the FBX mesh and textures into a single .Blend file. It’s all packed up in “Low_Poly_Flashlight_v01.1.zip”.
Just unzip it, open the Blender folder inside, and give the .Blend file a try! Hope it helps!
Do tell me if that worked because it one of my first times working with Blender.
Oh BTW I used this tutorial to set up the images-
Awesome, i'll take a look. I'll check the vid out too